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GameStar 2005 March
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Gamestar_71_2005-03_dvd.iso
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willofsteel_demo.exe
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{app}
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Data
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effects
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emiters
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pipesmoke.ppe
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Text File
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2004-12-03
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2KB
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37 lines
-- Object CLSID : 21
CreateObject{
CLSID = 21,
Name = "pipesmoke",
IsDescription = 1,
Description = "pipesmoke",
prop_1 = { "Object name", 6, "pipesmoke"},
prop_2 = { "Origin", 8, "0.000000 0.000000 1.000000"},
prop_3 = { "Wind influence", 4, "F"},
prop_4 = { "Gravity influence", 4, "F"},
prop_5 = { "Air slowdown", 4, "T"},
prop_6 = { "Loop", 4, "F"},
prop_7 = { "Front to back", 4, "T"},
prop_8 = { "Max. particles", 1, "25"},
prop_9 = { "Fire time", 3, "0.050000"},
prop_10 = { "Fire rate", 1, "16"},
prop_11 = { "Initial force", 3, "10.000000"},
prop_12 = { "Mass of particle", 3, "0.800000"},
prop_13 = { "Mass offset", 3, "1.500000"},
prop_14 = { "Start size", 3, "1.000000"},
prop_15 = { "End size", 3, "5.000000"},
prop_16 = { "Size offset", 3, "2.000000"},
prop_17 = { "Emiter Angle", 8, "0.000000 0.000000 0.000000"},
prop_18 = { "Position offset", 8, "2.000000 0.200000 4.000000"},
prop_19 = { "Angle offset", 3, "200.000000"},
prop_20 = { "Life time", 3, "2.000000"},
prop_21 = { "Life offset", 3, "1.000000"},
prop_22 = { "Material", 17, "smokeee"},
prop_23 = { "Color 0", 13, "1.00000 1.00000 1.000000 0.250000"},
prop_24 = { "Color 1", 13, "1.00000 1.00000 1.000000 0.450000"},
prop_25 = { "Color 2", 13, "1.00000 1.00000 1.000000 0.200000"},
prop_26 = { "Color 3", 13, "1.00000 1.00000 1.000000 0.010000"},
prop_27 = { "Blend Mode", 1, "0"},
prop_28 = { "Animation Frames", 1, "32"},
prop_29 = { "Frame Size", 1, "64"},
};